Sequential shifter ALWAYS getting the same exact input mapping than the wheel paddles.

I bought a CSL Elite PS4 few weeks ago, after my old Porsche GT2 broke. I connected my


 old H pattern shifter to the CSL SHIFTER1 port and my old sequential shifter to SHIFTER2 port.


Both work ok, but the problem is that the sequential shifter always get the same exact input mapping than the wheel paddles. In any game. I would like to map different function to the sequential shifter than for the paddles, but I don't know how.


The manual specificly states:



that the shifters are mapped to different inputs. Why are they recognized in games as exactly the same inputs?


I would like to use the seq shifter sometimes as the Ebrake, how could I map it as a different input then?

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